Wonderous Items

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Curulon
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Re: Wonderous Items

Post by Curulon » Tue Aug 05, 2014 7:56 pm

Elfcrusher wrote:What do you all think about using one quality of a Famous Weapon or Armor to also make it a Wondrous Artefact? That is, give it a lesser or greater blessing in addition to it's combat bonuses?

For example, a weapon could combine Gleam of Terror with an Awe blessing.
It's a neat idea and certainly thematically appropriate, but I'm not sure if it would be too overpowered, since Famous Weapons and Armour already have a number of nifty enhancements.

Rich H
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Re: Wonderous Items

Post by Rich H » Tue Aug 05, 2014 8:09 pm

Elfcrusher wrote:What do you all think about using one quality of a Famous Weapon or Armor to also make it a Wondrous Artefact? That is, give it a lesser or greater blessing in addition to it's combat bonuses?

For example, a weapon could combine Gleam of Terror with an Awe blessing.
I think instead of a combat bonus would be the better way to go - ie, Famous Weapons and Armour come with up to three Qualities so a Blessing could use up one of those.

I actually thought that was an option but, re-reading the rules as written, it isn't.
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885

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Beran
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Re: Wonderous Items

Post by Beran » Tue Aug 05, 2014 8:27 pm

Elfcrusher wrote:What do you all think about using one quality of a Famous Weapon or Armor to also make it a Wondrous Artefact? That is, give it a lesser or greater blessing in addition to it's combat bonuses?

For example, a weapon could combine Gleam of Terror with an Awe blessing.

This would be the type of item that I would include in a game for a very specific purpose (ie the destruction of a particularly powerful enemy). In other words it would be a story element, like the object of a great quest. I wouldn't have it as part of a random treasure index from a T* Troll hoard, however.

Glorelendil
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Re: Wonderous Items

Post by Glorelendil » Tue Aug 05, 2014 8:55 pm

Beran wrote:
Elfcrusher wrote:What do you all think about using one quality of a Famous Weapon or Armor to also make it a Wondrous Artefact? That is, give it a lesser or greater blessing in addition to it's combat bonuses?

For example, a weapon could combine Gleam of Terror with an Awe blessing.

This would be the type of item that I would include in a game for a very specific purpose (ie the destruction of a particularly powerful enemy). In other words it would be a story element, like the object of a great quest. I wouldn't have it as part of a random treasure index from a T* Troll hoard, however.
Out of curiosity, why not? Does it strike you as more powerful than RAW?
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Glorelendil
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Re: Wonderous Items

Post by Glorelendil » Tue Aug 05, 2014 8:57 pm

Rich H wrote:
Elfcrusher wrote:What do you all think about using one quality of a Famous Weapon or Armor to also make it a Wondrous Artefact? That is, give it a lesser or greater blessing in addition to it's combat bonuses?

For example, a weapon could combine Gleam of Terror with an Awe blessing.
I think instead of a combat bonus would be the better way to go - ie, Famous Weapons and Armour come with up to three Qualities so a Blessing could use up one of those.
That's how I meant it. I expressed that in the first sentence, but I guess the second sentence muddies the water.
The Munchkin Formerly Known as Elfcrusher
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Rich H
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Re: Wonderous Items

Post by Rich H » Tue Aug 05, 2014 9:03 pm

Elfcrusher wrote:That's how I meant it. I expressed that in the first sentence, but I guess the second sentence muddies the water.
Sorry, I didn't parse the first sentence. In that case, I'd certainly be okay with a weapon having Blessings and Qualities (as long as they didn't exceed the limit of three in total). I actually think that would provide more ideas and options for them as well as even more interesting backstories.
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885

Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318

Glorelendil
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Re: Wonderous Items

Post by Glorelendil » Tue Aug 05, 2014 9:07 pm

The idea occurred to me because I was trying to think of qualities that weren't just combat bonuses, and most of my ideas ended up being pretty similar to Wondrous Artefacts.
The Munchkin Formerly Known as Elfcrusher
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Curulon
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Re: Wonderous Items

Post by Curulon » Tue Aug 05, 2014 11:04 pm

Rich H wrote:
Elfcrusher wrote:That's how I meant it. I expressed that in the first sentence, but I guess the second sentence muddies the water.
Sorry, I didn't parse the first sentence. In that case, I'd certainly be okay with a weapon having Blessings and Qualities (as long as they didn't exceed the limit of three in total). I actually think that would provide more ideas and options for them as well as even more interesting backstories.
I totally agree with you there. Like a sword giving a bonus to Awe or a bow giving a bonus to say, Awareness. There's plenty of possibilities, and I could see what you're suggesting becoming a fan house rule, Rich.

Beran
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Re: Wonderous Items

Post by Beran » Wed Aug 06, 2014 12:23 am

Elfcrusher wrote:
Beran wrote:
Elfcrusher wrote:What do you all think about using one quality of a Famous Weapon or Armor to also make it a Wondrous Artefact? That is, give it a lesser or greater blessing in addition to it's combat bonuses?

For example, a weapon could combine Gleam of Terror with an Awe blessing.

This would be the type of item that I would include in a game for a very specific purpose (ie the destruction of a particularly powerful enemy). In other words it would be a story element, like the object of a great quest. I wouldn't have it as part of a random treasure index from a T* Troll hoard, however.
Out of curiosity, why not? Does it strike you as more powerful than RAW?
Yes, to me on paper anyway it looks too powerful to be part of a random Troll Hoard. Now, I suppose it would be ok if we were talking an unexplored Numenorean Treasure Vault the likes of which a PC would be lucky to see once in a career. But, this is just me. I'm not saying it wouldn't be a problem in your game. Mainly because I don't the kind of games you run. But, I would advise too many of them showing up.

Rich H
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Re: Wonderous Items

Post by Rich H » Wed Aug 06, 2014 1:35 am

Elfcrusher wrote:The idea occurred to me because I was trying to think of qualities that weren't just combat bonuses, and most of my ideas ended up being pretty similar to Wondrous Artefacts.
Yeah, agreed. I just naturally assumed that was how the RAW worked - being able to use Blessings as Qualities.
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885

Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318

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