Rule (1) is pretty much implied in the rules for the Virtue - ie, "... You die, and let your direct descendant inherit the Birthright Virtue as an additional Cultural blessing". It doesn't say anything about retiring or dying of old age and your descendent inheriting under those conditions.vilainn6 wrote:I think I will let my player use it once per character, but I will put some restrictions to prevent the eternal loop of Barding :
1- He must die from a killing blow, so dying of old age will not allow him to transfer the virtue.
2-The body of the character must also be in good condition after he die, like no head chopped or burn to ash by a dragon's fire
3: He must have a direct descendant, a son or a daughter. I think it will make my campaign interesting to force him to find a wife if he really want to use that virtue often.
Your opinions?
I personally wouldn't bother with rule (2) but if it fits in with your campaign and a more realistic, the body must be identified, legal setup then go with it. Personally, the descendent turning up with the older character's household signet ring, or something along those lines, would be okay in my game if a body wasn't available. So perhaps you could allow some flexibility in adjudicating such situations if they crop up?
Rule (3) is implied in the virtue itself (references to direct descendent) and it enhances the campaign and how the character/player interacts with the setting - ie, find a wife or develop some part of the story where there's the opportunity for a child to be conceived and born so I'd certainly go with that.