Intimidate foe and rallying comrades
Intimidate foe and rallying comrades
Hello,
How many times during a combat can you perform these two combat tasks? Is there any limit?
How many times during a combat can you perform these two combat tasks? Is there any limit?
Baruk-Khazad! Khazad-ai-Menu!
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Re: Intimidate foe and rallying comrades
No limits listed in the rules. But the restrictions would be not doing anything else that round, using Hope points on a fail for some tasks and having to be in a particular stance.
Don't forget that the revisions make these two tasks slightly more powerful by increasing the values gained from a successful use.
Don't forget that the revisions make these two tasks slightly more powerful by increasing the values gained from a successful use.
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
Re: Intimidate foe and rallying comrades
And clarifications / errata also removed the hope loss. In the particular case of rallying comrades, according to latest clarifications, you have to have suffered endurance loss in current combat to use this combat task, but if you can use it freely, chances are you can recover ALL endurance, not only lost in the current combat but also in previous combats, which I am not sure was the original intention of the task.
Baruk-Khazad! Khazad-ai-Menu!
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Re: Intimidate foe and rallying comrades
I'd forgotten the removal of the Hope loss in the revisions, I have't yet had to use that.
The phrase "during the current combat" in both the revision and original wording means that only the Endurance loss for the current combat can be removed so some you lost in a previous combat can't be restored.
The phrase "during the current combat" in both the revision and original wording means that only the Endurance loss for the current combat can be removed so some you lost in a previous combat can't be restored.
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
Re: Intimidate foe and rallying comrades
It might be as you say but in the intimidate foe task there's no such rule, so theorically you can use all of your turns to exhaust hate points of creatures to zero.
I'd like a clarification from the devs on this, because I suppose the limit for both is 1 per combat.
I'd like a clarification from the devs on this, because I suppose the limit for both is 1 per combat.
Baruk-Khazad! Khazad-ai-Menu!
Re: Intimidate foe and rallying comrades
If other players feedback and advice isn't good enough for you, then you may be best PMing the devs as they don't read all posts.
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
Re: Intimidate foe and rallying comrades
Rich, I don't disrespect other player's advice, just wanted to know if i missed anything reading the corebooks. I value opinion and how this handled by other players, but I was looking for an official answer on this matter. I'll follow your advice and will pm the devs.
Baruk-Khazad! Khazad-ai-Menu!
Re: Intimidate foe and rallying comrades
Understood and I wasn't trying to suggest that you were dismissing things. I completely agree that official answers are far more preferable. Andrew's really good at dealing with PMs so he may be the best/first point of contact.daedel wrote:Rich, I don't disrespect other player's advice, just wanted to know if i missed anything reading the corebooks. I value opinion and how this handled by other players, but I was looking for an official answer on this matter. I'll follow your advice and will pm the devs.
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
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- Posts: 1651
- Joined: Wed May 08, 2013 9:28 pm
- Location: Sunny South Coast of Britain
Re: Intimidate foe and rallying comrades
Original Rules (intimidate Foe) and Clarifications (intimidate Foe) - "When it is his turn to take
action, a hero may forego his chance to make an attack roll and make an Awe or Battle roll instead."
Original Rules (Rally Comrades) and (Rally Comrades) "When it is his turn to take action, a hero may forego his chance to make an attack roll and make an Inspire or Song roll instead."
In neither case does it say 'Once during a combat'....... It says 'when a hero's turn arrives' thereby implying every time the hero get's a turn he can do a task in place of an attack (or as well as in the case of Protect Comrade).
No other combat task is limited to once per combat why should these two be?
action, a hero may forego his chance to make an attack roll and make an Awe or Battle roll instead."
Original Rules (Rally Comrades) and (Rally Comrades) "When it is his turn to take action, a hero may forego his chance to make an attack roll and make an Inspire or Song roll instead."
In neither case does it say 'Once during a combat'....... It says 'when a hero's turn arrives' thereby implying every time the hero get's a turn he can do a task in place of an attack (or as well as in the case of Protect Comrade).
No other combat task is limited to once per combat why should these two be?
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon