Instead I noticed 'No Hope' situations in the chapter.
Dernhelm's (i.e. Eowyn's) face is described as 'one that goes seeking death, having no hope'; later Eomer is surrounded and cut off from Minas Tirith, he sees the black ships coming up the Anduin, ' and hope died in his heart..' even though he spends a few seconds composing a four line poem ending '.. To hope's end I rode and to heart's breaking; Now for Wrath, now for ruin and a red nightfall!..' (more stirring stuff!)
Of course Eotheod's family may be genetically predisposed towards depression: but that's just not very Tolkien is it?
![Laughing :lol:](images/smilies/icon_lol.gif)
So, the idea is that in the Horselords of Rohan supplement some cultural strength should incorporate a resilience when people are low in Hope.
Going further, Tolkien uses the word 'fey' to represent black moods of determination that allow people to go on against insurmountable odds. (Think Hurin fighting alone against Morgoth's Armies.) In fact this tends to be a feature of most Mannish cultures - the easterlings and haradrim also carried on at the end of Pelennor Fields.
Perhaps there ought to be a positive version of a Bout of Madness allowing a player to continue when surrounded. A new Action = "Worthy of a Great Song" - so a player declares 'Noble Death' and goes down fighting.
This sacrifice gives one roll of the dice (Valour or Wisdom Test) that has to be an Epic/Automatic Great success for the player character to survive and to escape. [So that's a G-rune on the d12 PLUS at least two Tengwars on the Success Dice.] If not then the PC dies, and gets a free Birthright blessing to pass on to a family successor. Of course the sacrifice allows the rest of the Fellowship to get past an insurmountable problem (which Grey Wizard comes to mind? or even Boromir's actions at his death).
So two separate but related ideas here for anyone to improve.