I feel the same. In my campaign there is Defence, an extra (weapon) skill that takes the place of Parry.Rich H wrote: (...)
I've looked at it in a different way... There aren't enough things to spend XP on, not that XP accrual is too fast.
So, in my campaign there are other options to spend XP:
* Might - an extra characteristic similar to Valour and Wisdom
(...)
Can you explain what Might is? Or can I found it in your latest rules compendium?