... And consider Cunning Make also.Tantavalist wrote:Now I just need to work out how to revise the rules for Mithril and other magical armour qualities from the Rivendell book to fit this new system.
You'll need to redefine War Gear and Travelling Gear if you use there house rules as in the RAW there is a delineation between the two; with your rules your changing that.
Not sure I'd increase Travel TNs due to armour *and* add their Encumbrance to Travel Gear upon a failed test as well. Personally I'd go with the former, which is incidentally how I did it too and rather than lower Encumbrance I gave heavier armour Damage Reduction.