Thing of Terror

Adventure in the world of J.R.R. Tolkien’s The Lord of the Rings. Learn more at our website: http://www.cubicle7.co.uk/our-games/the-one-ring/
Rocmistro
Posts: 778
Joined: Thu Aug 01, 2013 12:24 am
Location: Albany, NY

Re: Thing of Terror

Post by Rocmistro » Thu Feb 12, 2015 4:12 pm

Well, no because a hero is either daunted or he/she isn't. (Unless there is another component I'm missing).

Let me wrap this a different way and tell me what you think. Let's remove the illustrative trappings for a moment.

Essentially we have 2 monsters, each of whom has a special attack that looks something like this:

"Force all heroes to roll X Dice against Y Target Number or they are unable to spend hope to add Z Static Bonus to their skill rolls."

If the form of the above attack's delivery was:

-an area Psychic attack called "Morale Block ", would you omit one of the monster's attacks because the other one had it?

-a Venomous area of of effect spit attack called "Soporific Musk", would you omit one of the monster's attacks because the other had it?

Again, if you (generic "you") want to avoid making (# heroes) x 2 fear tests at the beginning of every round, sure, I get that. I'm just looking to provide some information about what's being omitted. And I would certainly submit that +1 to the TN to represent the combined coalesced "fear factor" is the proper way to go because otherwise you're just entirely stripping out one monster's special attack (which doesn't seem fair to that poor little monster who worked so hard to be terrifying). :-)

EDIT: Also, Rich, in light of recent other threads that have cropped up recently, I want you to know it's my intent here to be delivering my sides of this discussion as calmly, honestly and respectfully as possible. If at any point that gets lost, you have my sincere and immediate apologies.
Rignuth: Barding Wordweaver Wanderer in Southron Loremaster's game.
Amroth Ol'Hir: High Elf Vengeful Kin Slayer in Zedturtle's game.
Jakk O'Malli: Dwarven Orator Treasure-Hunter in Hermes Serpent's game.

Rich H
Posts: 4154
Joined: Wed May 08, 2013 8:19 pm
Location: Sheffield, UK

Re: Thing of Terror

Post by Rich H » Thu Feb 12, 2015 4:41 pm

I'm on my phone at the moment which is awful at posting messages and can't edit quotes for love nor money but I understand what you're saying Roc and when the Fear Effect is for two very different things then I'd likely do things differently and apply separate rolls. My understanding is that the OP was discussing it with the same category of creature in mind though as he was comparing it to the Nazgul way of adding +1 to the TN. I think rolling in once as has previously been described is the way to go in that regard.

And no worries, I appreciate the caveat and understand where you're coming from!

Just as a joke, if you were running a combat with a spider and a dragon then I'd suggest you should be playing D&D Encounters!
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885

Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318

Rocmistro
Posts: 778
Joined: Thu Aug 01, 2013 12:24 am
Location: Albany, NY

Re: Thing of Terror

Post by Rocmistro » Thu Feb 12, 2015 4:57 pm

Just as long as you agree that Psychic Attacks definitely belong in TOR, then we can toast!
Rignuth: Barding Wordweaver Wanderer in Southron Loremaster's game.
Amroth Ol'Hir: High Elf Vengeful Kin Slayer in Zedturtle's game.
Jakk O'Malli: Dwarven Orator Treasure-Hunter in Hermes Serpent's game.

Valarian
Posts: 335
Joined: Fri May 03, 2013 11:57 am
Location: Worcestershire, UK
Contact:

Re: Thing of Terror

Post by Valarian » Thu Feb 12, 2015 7:03 pm

My reasoning for the single Fear check is pretty simple. It's the character who is afraid. Yes, there are two sources of fear, but the character only needs to make the one Fear check. That Fear check is then compared against the two sources of fear and the character is either daunted or not (by one or both sources of fear). The only difference is going to be when the daunted state lifts (after the removal of one or both the source of fear).
European FG2 RPG
Using Ultimate Fantasy Grounds - that means anyone can play.
Image

Majestic
Posts: 1806
Joined: Wed Jan 01, 2014 5:47 pm
Location: Seattle, Washington

Re: Thing of Terror

Post by Majestic » Thu Feb 12, 2015 7:31 pm

The reason I like the single roll is because (and as Rich said) - with Hope being such a precious resource - a player would only have to spend Hope on a single roll, rather than (potentially) having to do so on multiple ones.
Tale of Years for a second, lower-level group (in the same campaign).

Post Reply

Who is online

Users browsing this forum: Indur Dawndeath and 5 guests