Bow vs. Arrows
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Bow vs. Arrows
If a Dunedain picks Nuemnor Arrows, does that count as a quality of his bow/great bow?
Unlike other culture specific weapon rewards, it doesn't specifically mention (bows) when talking about arrows.
So can the Ranger have a Grevious Keen Fell Greatbow...AND his arrows?
Equally, if he gets a magic bow, can he still use his Numenor Arrows?
Unlike other culture specific weapon rewards, it doesn't specifically mention (bows) when talking about arrows.
So can the Ranger have a Grevious Keen Fell Greatbow...AND his arrows?
Equally, if he gets a magic bow, can he still use his Numenor Arrows?
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Re: Bow vs. Arrows
I'd think it doesn't count as a facet of the bow. I mean, items that are a quality of a particular item have that listed after them like this:
'Bearded Axe (long-hafted axe)'
or
'Noble Armour' (leather armour)
This Reward has no such note, and is thus exactly what it says it is (arrows) and doesn't use up a 'slot' any more than a Keening Bog Stone does. It should thus also work with an bow you like.
'Bearded Axe (long-hafted axe)'
or
'Noble Armour' (leather armour)
This Reward has no such note, and is thus exactly what it says it is (arrows) and doesn't use up a 'slot' any more than a Keening Bog Stone does. It should thus also work with an bow you like.
Re: Bow vs. Arrows
... And there's also a [potential] limited number of uses of them per adventuring phase as well so I'd say keep 'em separate and don't count them towards the maximum number of enhancements one can make to a bow.
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
Re: Bow vs. Arrows
I would say they are separate item. You can use arrow with whatever bow you have. BTW, is each sort of bow has a particuliar sort of arrow? Like you can't use arrow for bow with a great bow? I'm not sure it is worth to open case, because it's again the spirit of the game.
Last edited by Terisonen on Mon Mar 16, 2015 1:02 pm, edited 1 time in total.
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Re: Bow vs. Arrows
Arrows do have to match a bow in terms of length as a long (great) bow would have an arrow for a compound bow fall off the archer's thumb as it would be too short. But I wouldn't worry about it in TOR.
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"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
Re: Bow vs. Arrows
Except for the bean counterHermes Serpent wrote:Arrows do have to match a bow in terms of length as a long (great) bow would have an arrow for a compound bow fall off the archer's thumb as it would be too short. But I wouldn't worry about it in TOR.

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Re: Bow vs. Arrows
Even if you did take this into account, it's the arrow-heads that are really special, so I'm pretty sure you can get 'em for either type of bow, and given that a single character rarely carries more than one type of bow it's really not gonna come up a lot.Hermes Serpent wrote:Arrows do have to match a bow in terms of length as a long (great) bow would have an arrow for a compound bow fall off the archer's thumb as it would be too short. But I wouldn't worry about it in TOR.
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Re: Bow vs. Arrows
It puts a stop to scavenging orc arrows for use with heroes weapons but it's not really a thing I'd even consider in a game.
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
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Re: Bow vs. Arrows
Given the lack of rules for running out of arrows...me either.Hermes Serpent wrote:It puts a stop to scavenging orc arrows for use with heroes weapons but it's not really a thing I'd even consider in a game.

Re: Bow vs. Arrows
keeping track of arrows doesn't seem to be useful for the game, though scavenging arrows should be. keep in mind most of the time the party is being encountered by less that 20 foes... or I hope so... what kind of game are you running??? lol
so it's really only important in times of crisis where it adds to the RP experience, or when you want to make something particularly difficult (hazard roll and they drop half their arrows or somewhat).
so it's really only important in times of crisis where it adds to the RP experience, or when you want to make something particularly difficult (hazard roll and they drop half their arrows or somewhat).
-Amargen Avargaine
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