"Whoa! That's one gnarly sword, dude!" I have to say that we have never done that with Drow in our games.Rich H wrote:... Ah, D&D. Memories of plastic dungeon doors and Drow with surfer-dude/valley girl accents. Fun times.
Some Similarities to TOR in 5E D&D
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Re: Some Similarities to TOR in 5E D&D
Last edited by Otaku-sempai on Sun May 03, 2015 5:58 pm, edited 1 time in total.
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Re: Some Similarities to TOR in 5E D&D
Couple of years ago at Gencon Mike Mearls came to the stand during a quiet time, and was browsing TOR things. I caught his name badge, so I knew who he was. But you know, we're pretty cool people at c7 so I treated him exactly as I would anyone else, and talked him through stuff without geeking out.
He was clearly already a fan of the game, and wanted the Lake-town Screen which was new to the show. He complemented the artwork, and I thanked him, mentioning that I made it. He said something like "oh really, cool! I work in games too" and I was like I TOTALLY KNOW WHO YOU ARE DUDE, but it was lovely how self effacing he was. What a nice man.
He was clearly already a fan of the game, and wanted the Lake-town Screen which was new to the show. He complemented the artwork, and I thanked him, mentioning that I made it. He said something like "oh really, cool! I work in games too" and I was like I TOTALLY KNOW WHO YOU ARE DUDE, but it was lovely how self effacing he was. What a nice man.
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Re: Some Similarities to TOR in 5E D&D
It really distresses me how forum trolls think it's ok to attack and insult people like Mike Mearls. And Greg Street.Jon Hodgson wrote:Couple of years ago at Gencon Mike Mearls came to the stand during a quiet time, and was browsing TOR things. I caught his name badge, so I knew who he was. But you know, we're pretty cool people at c7 so I treated him exactly as I would anyone else, and talked him through stuff without geeking out.
He was clearly already a fan of the game, and wanted the Lake-town Screen which was new to the show. He complemented the artwork, and I thanked him, mentioning that I made it. He said something like "oh really, cool! I work in games too" and I was like I TOTALLY KNOW WHO YOU ARE DUDE, but it was lovely how self effacing he was. What a nice man.
The Munchkin Formerly Known as Elfcrusher
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Re: Some Similarities to TOR in 5E D&D
Well, at least these two things are done the same in Dragon Age Tabletop as well (Greenronin): They got Three types of Encounters: Exploration, Roleplaying, and Combat. Same with three generic starts and then branching from there into specializations... But Then again, original game was the same way.Majestic wrote:Early on they talk about "The Three Pillars of Adventures". We all know what the three main components are of The One Ring: Journeys, Encounters, and Combat. Well, with 5E D&D, their three "Pillars" are: Exploration, Social Interaction, and Combat. Sound familiar?
How about this part when they get to Classes? The book says "Class is the primary definition of what your character can do. It's more than a profession; it's your character's calling."
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Re: Some Similarities to TOR in 5E D&D
That's Social, Combat, and Exploration right there.Yepesnopes wrote:I thought the three pillars of D&D were Open door, Kill kobold, Take loot. Seems that 5ed has made some substantial changes.
If Opening a Door doesn't count as "Social," then I don't know what does.
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Re: Some Similarities to TOR in 5E D&D
Funny I would have labeled the door-opening as exploration, because clearly "taking loot" is what drives society.doctheweasel wrote:That's Social, Combat, and Exploration right there.Yepesnopes wrote:I thought the three pillars of D&D were Open door, Kill kobold, Take loot. Seems that 5ed has made some substantial changes.
If Opening a Door doesn't count as "Social," then I don't know what does.
The Munchkin Formerly Known as Elfcrusher
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Re: Some Similarities to TOR in 5E D&D
Awesome story, Jon!


Everyone knows you have to knock on the door before you can fight the monster or loot the room!doctheweasel wrote:That's Social, Combat, and Exploration right there.Yepesnopes wrote:I thought the three pillars of D&D were Open door, Kill kobold, Take loot. Seems that 5ed has made some substantial changes.
If Opening a Door doesn't count as "Social," then I don't know what does.

Adventure Summaries for my long-running group (currently playing through The Darkening of Mirkwood/Mirkwood Campaign), and the Tale of Years for a second, lower-level group (in the same campaign).
- doctheweasel
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Re: Some Similarities to TOR in 5E D&D
I was thinking that, but then I realized that looting is a form of exploration (i.e. what legendaries am I going to roll up this time?).Glorelendil wrote:Funny I would have labeled the door-opening as exploration, because clearly "taking loot" is what drives society.doctheweasel wrote:That's Social, Combat, and Exploration right there.Yepesnopes wrote:I thought the three pillars of D&D were Open door, Kill kobold, Take loot. Seems that 5ed has made some substantial changes.
If Opening a Door doesn't count as "Social," then I don't know what does.
Opening the door isn't exploration because you already know what is behind it — loot and monster(s). When you yell out something intimidating/cool/trying to be cool when you kick down the door (mandatory), there's your social action.
Check out our One Ring live play session podcasts at BeggingForXP.com.
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Re: Some Similarities to TOR in 5E D&D
Many years ago, I was briefly (disastrously) involved in the running of RPG.net
I met Mearls back then, when he was just a guy writing articles for us for free. I seem to recall hanging out with him at GenCon around 99? 2000?
He was a nice guy. I wonder if he'd even remember me.
I met Mearls back then, when he was just a guy writing articles for us for free. I seem to recall hanging out with him at GenCon around 99? 2000?
He was a nice guy. I wonder if he'd even remember me.
Re: Some Similarities to TOR in 5E D&D
We basically approached D&D a bit like the Buffy and other TV shows. Had some fun times, took the piss, but played it straight. The Drow were a wonderful highlight thought - the accent and lexicon of the surf dude/valley girl fitted perfectly, especially their dark queen LOL'th.Otaku-sempai wrote:"Whoa! That's one gnarly sword, dude!" I have to say that we have never done that with Drow in our games.Rich H wrote:... Ah, D&D. Memories of plastic dungeon doors and Drow with surfer-dude/valley girl accents. Fun times.
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
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