Loremaster Game Aid - Player Hero Summary Sheet

Adventure in the world of J.R.R. Tolkien’s The Lord of the Rings. Learn more at our website: http://www.cubicle7.co.uk/our-games/the-one-ring/
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Rich H
Posts: 4154
Joined: Wed May 08, 2013 8:19 pm
Location: Sheffield, UK

Loremaster Game Aid - Player Hero Summary Sheet

Post by Rich H » Fri Jul 03, 2015 5:52 pm

Hi All,

https://dl.dropboxusercontent.com/u/795 ... ummary.pdf

I've found the above useful in recording particular stats for PCs that a Loremaster may find useful when determining certain in-game calculations (eg, Valour and Wisdom in Encounters, Parry when attacking in Combat) or whether to provide certain information to PCs or not (eg, Specialities) without having to go back to the players each time and ask them what their character's values are.

The above is currently a draft copy with an example character listed to show how it's used. Let me know if you want anything else adding; bear in mind that elements should be useful to the LM when determining in-game mechanics so things like Endurance and Hope are really the responsibilities of the player to record and not the LM which is why they aren't on this sheet.
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885

Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318

Rich H
Posts: 4154
Joined: Wed May 08, 2013 8:19 pm
Location: Sheffield, UK

Re: Loremaster Game Aid - Player Hero Summary Sheet

Post by Rich H » Sun Jul 05, 2015 11:35 am

... Removed the sample character from the above link so downloading the PDF should now give everyone a clean worksheet.
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885

Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318

shipwreck
Posts: 322
Joined: Tue Apr 29, 2014 12:49 pm
Location: Atlanta
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Re: Loremaster Game Aid - Player Hero Summary Sheet

Post by shipwreck » Sun Jul 05, 2015 7:16 pm

Love it! Thank you.
Elfcrusher wrote:But maybe the most important difference is that in D&D the goal is to build wtfpwn demi-god characters. In TOR the goal is to stay alive long enough to tell a good story.

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