Shadow from blighted places?

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tigermuppetcut
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Shadow from blighted places?

Post by tigermuppetcut » Sun Aug 16, 2015 12:02 pm

Hi when you make a test to see of you get Shadow at a blighted place and you fail do ou still need to test again at the next interval?

e..g if you are making 1 test a day does that mean you can get unlimited shadow at a rate of 1 / day if you fail tests

OR

does it mean you test 1/day until you fail at which point you get the shadow for that place and then stop testing?

Thanks.

Falenthal
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Re: Shadow from blighted places?

Post by Falenthal » Sun Aug 16, 2015 12:34 pm

tigermuppetcut wrote: e..g if you are making 1 test a day does that mean you can get unlimited shadow at a rate of 1 / day if you fail tests
This.

Each player needs to do a Shadow test every time the terrains aks for it (once a day, twice a day, etc.). Every failure means a gain in Shadow points. And they have to keep doing tests as long as they remain in the Blighted Place.

zedturtle
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Re: Shadow from blighted places?

Post by zedturtle » Sun Aug 16, 2015 12:41 pm

Note that the average size of a blighted place is up for discussion. It's really up to every LM to choose for themselves, but they are places and not regions, so heroes shouldn't be under constant threat of Shadow just for journeying in dangerous lands.
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tigermuppetcut
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Re: Shadow from blighted places?

Post by tigermuppetcut » Sun Aug 16, 2015 12:59 pm

Thanks both. :)

Angelalex242
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Re: Shadow from blighted places?

Post by Angelalex242 » Sun Aug 16, 2015 4:19 pm

The risk is there...but sane heroes aren't exactly going to stay a week in Dol Guldur like it's a luxurious hotel. Most blighted zones are things heroes will get away from, quickly.

Summerhawk
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Re: Shadow from blighted places?

Post by Summerhawk » Sun Aug 16, 2015 6:24 pm

I think the intent is to make sure Heroes have some risk of shadow when they enter these places, regardless of what the rating of the terrain around the location is.

Robin Smallburrow
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Re: Shadow from blighted places?

Post by Robin Smallburrow » Mon Aug 17, 2015 11:15 am

This is one of those areas where you as the LM can help the players by providing clues in the form of description: "this place stinks of evil", "the area here feels wrong somehow" - recall Tolkien's descriptions of the land before the Black Gate: "a land defiled, diseased beyond recovery unless the Great Sea came in"

This is how a Blighted Place should feel and you as LM need to get that across to your players! :D

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Rich H
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Re: Shadow from blighted places?

Post by Rich H » Mon Aug 17, 2015 11:27 am

I actually think you should go beyond just describing the feeling of a Blighted Place, in my opinion the physical attributes and characteristics of such an area should make it clear that the place is evil; especially for those places in Shadow Lands and Dark Lands.
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tigermuppetcut
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Re: Shadow from blighted places?

Post by tigermuppetcut » Mon Aug 17, 2015 1:43 pm

The reason the question came up is the Marsh Bell actually requires a lot of travel and searching in a Blighted place and the players were racking up Shadow points pretty quick, and that is an introductory adventure.

Stormcrow
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Re: Shadow from blighted places?

Post by Stormcrow » Mon Aug 17, 2015 1:51 pm

Describe the blighted place evocatively, yes, but the players will truly get the point when you start giving them shadow points just for being there.

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