Shadow from blighted places?
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Shadow from blighted places?
Hi when you make a test to see of you get Shadow at a blighted place and you fail do ou still need to test again at the next interval?
e..g if you are making 1 test a day does that mean you can get unlimited shadow at a rate of 1 / day if you fail tests
OR
does it mean you test 1/day until you fail at which point you get the shadow for that place and then stop testing?
Thanks.
e..g if you are making 1 test a day does that mean you can get unlimited shadow at a rate of 1 / day if you fail tests
OR
does it mean you test 1/day until you fail at which point you get the shadow for that place and then stop testing?
Thanks.
Re: Shadow from blighted places?
This.tigermuppetcut wrote: e..g if you are making 1 test a day does that mean you can get unlimited shadow at a rate of 1 / day if you fail tests
Each player needs to do a Shadow test every time the terrains aks for it (once a day, twice a day, etc.). Every failure means a gain in Shadow points. And they have to keep doing tests as long as they remain in the Blighted Place.
Re: Shadow from blighted places?
Note that the average size of a blighted place is up for discussion. It's really up to every LM to choose for themselves, but they are places and not regions, so heroes shouldn't be under constant threat of Shadow just for journeying in dangerous lands.
Jacob Rodgers, occasional nitwit.
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Re: Shadow from blighted places?
Thanks both.
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Re: Shadow from blighted places?
The risk is there...but sane heroes aren't exactly going to stay a week in Dol Guldur like it's a luxurious hotel. Most blighted zones are things heroes will get away from, quickly.
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Re: Shadow from blighted places?
I think the intent is to make sure Heroes have some risk of shadow when they enter these places, regardless of what the rating of the terrain around the location is.
- Robin Smallburrow
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Re: Shadow from blighted places?
This is one of those areas where you as the LM can help the players by providing clues in the form of description: "this place stinks of evil", "the area here feels wrong somehow" - recall Tolkien's descriptions of the land before the Black Gate: "a land defiled, diseased beyond recovery unless the Great Sea came in"
This is how a Blighted Place should feel and you as LM need to get that across to your players!
Robin S.
This is how a Blighted Place should feel and you as LM need to get that across to your players!
Robin S.
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Re: Shadow from blighted places?
I actually think you should go beyond just describing the feeling of a Blighted Place, in my opinion the physical attributes and characteristics of such an area should make it clear that the place is evil; especially for those places in Shadow Lands and Dark Lands.
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
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Re: Shadow from blighted places?
The reason the question came up is the Marsh Bell actually requires a lot of travel and searching in a Blighted place and the players were racking up Shadow points pretty quick, and that is an introductory adventure.
Re: Shadow from blighted places?
Describe the blighted place evocatively, yes, but the players will truly get the point when you start giving them shadow points just for being there.
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