Acquiring additional Traits through experience
- Lara Redleaf
- Posts: 49
- Joined: Fri Oct 16, 2015 5:11 am
Acquiring additional Traits through experience
Some of the books allow for the acquisition of additional Traits as rewards for completing campaigns or certain Undertakings, as I recall. What about buying additional Traits with XP? What would be a fair rate?
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Magus of Zeal: "If history is to change, let it change! If the world is to be destroyed, so be it! If my fate is to die...I must simply laugh!"
Re: Acquiring additional Traits through experience
The houserule I have for this is a charge of 4 XP per distinctive feature trait and 8 XP for a speciality trait plus an in-game/narrative reason to adopt whatever they were looking at getting.
It hasn't broken my game and the players like it as it means they don't need to swap a trait for another which is something they weren't fond off. The only word of caution I'd have is to avoid players adding too many, thereby getting swamped with them - yet to happen in my campaign though.
It hasn't broken my game and the players like it as it means they don't need to swap a trait for another which is something they weren't fond off. The only word of caution I'd have is to avoid players adding too many, thereby getting swamped with them - yet to happen in my campaign though.
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
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Re: Acquiring additional Traits through experience
Maybe have increasing costs each time you add one?Rich H wrote:The houserule I have for this is a charge of 4 XP per distinctive feature trait and 8 XP for a speciality trait plus an in-game/narrative reason to adopt whatever they were looking at getting.
It hasn't broken my game and the players like it as it means they don't need to swap a trait for another which is something they weren't fond off. The only word of caution I'd have is to avoid players adding too many, thereby getting swamped with them - yet to happen in my campaign though.
The Munchkin Formerly Known as Elfcrusher
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Re: Acquiring additional Traits through experience
I hadn't considered that but yes, if trait bloat was a real concern, I think that would be a great way of mitigating it.Glorelendil wrote:Maybe have increasing costs each time you add one?
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
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