Form an orderly line, Yusei!Yusei wrote:Well, if you ever need to hire someone to write it, then...
Mountains of Mirkwood
Re: Mountains of Mirkwood
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
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Re: Mountains of Mirkwood
Except Gareth gets to jump the queue!
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon
Re: Mountains of Mirkwood
That goes without saying!Hermes Serpent wrote:Except Gareth gets to jump the queue!
TOR resources thread: viewtopic.php?f=7&t=62
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
TOR miniatures thread: viewtopic.php?t=885
Fellowship of the Free Tale of Years: viewtopic.php?f=7&t=8318
Re: Mountains of Mirkwood
Just a quick note about the original mountains question - note this passage:
The Emyn Duir (Dark Mountains) were a group of high hills in the north-east of the Forest, so called because dense fir-woods grew upon their slopes; but they were not yet of evil name. In later days when the shadow of Sauron spread through Greenwood the Great, and changed its name from Eryn Galen to Taur-nu-Fuin (translated Mirkwood), the Emyn Duir became a haunt of many of his most evil creatures, and were called Emyn-nu-Fuin, the Mountains of Mirkwood (Author’s note.).
"...many of his most evil creatures..." can mean all kinds of unpleasant denizens. Gareth makes an excellent summary, though an LM can always tweak this and add an exception or two.
Unfinished Tales of Númenor and Middle-earth, Part Three The Third Age, I The Disaster of the Gladden Fields, 280–81
The Emyn Duir (Dark Mountains) were a group of high hills in the north-east of the Forest, so called because dense fir-woods grew upon their slopes; but they were not yet of evil name. In later days when the shadow of Sauron spread through Greenwood the Great, and changed its name from Eryn Galen to Taur-nu-Fuin (translated Mirkwood), the Emyn Duir became a haunt of many of his most evil creatures, and were called Emyn-nu-Fuin, the Mountains of Mirkwood (Author’s note.).
"...many of his most evil creatures..." can mean all kinds of unpleasant denizens. Gareth makes an excellent summary, though an LM can always tweak this and add an exception or two.
Unfinished Tales of Númenor and Middle-earth, Part Three The Third Age, I The Disaster of the Gladden Fields, 280–81
Last edited by Mim on Sat Jan 25, 2014 9:11 pm, edited 1 time in total.
Re: Mountains of Mirkwood
I second the request for a source book on the Mountains!
Moria would rock & we probably all agree, but you can also have all kinds of fun with Mount Gundabad, Cirith Forn en Andrath, & Carn Dûm, just to name a few.
Moria would rock & we probably all agree, but you can also have all kinds of fun with Mount Gundabad, Cirith Forn en Andrath, & Carn Dûm, just to name a few.
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Re: Mountains of Mirkwood
Because of this post I went and tracked down "Beyond the Mountains of Madness" and have been reading...er, skimming...it. (445 pages!) What about it makes it your "ideal" for Moria?Francesco wrote:…do you really?Yusei wrote: ...I'm picturing something a lot like "Beyond the Mountains of Madness" (Call of Cthulhu).
'Beyond…' is my ideal model for a Moria book, if we'll ever do it, as much as the Great Pendragon Campaign was for The Darkening. Maybe not for its length, though!
Francesco
The Munchkin Formerly Known as Elfcrusher
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Re: Mountains of Mirkwood
"Beyond..." does work well for Moria. The doomed expedition, the Secret better left Undiscovered, the abandoned city, the travelling through dark passage, the general alienness of those dark passage and the alienness of its inhabitant.Elfcrusher wrote:Because of this post I went and tracked down "Beyond the Mountains of Madness" and have been reading...er, skimming...it. (445 pages!) What about it makes it your "ideal" for Moria?Francesco wrote:…do you really?Yusei wrote: ...I'm picturing something a lot like "Beyond the Mountains of Madness" (Call of Cthulhu).
'Beyond…' is my ideal model for a Moria book, if we'll ever do it, as much as the Great Pendragon Campaign was for The Darkening. Maybe not for its length, though!
Francesco
I can see the similitude.
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Re: Mountains of Mirkwood
I would love to see a Moria in which the players were genuinely...not just role-playing...scared and creeped out.Boneguard wrote:"Beyond..." does work well for Moria. The doomed expedition, the Secret better left Undiscovered, the abandoned city, the travelling through dark passage, the general alienness of those dark passage and the alienness of its inhabitant.Elfcrusher wrote: Because of this post I went and tracked down "Beyond the Mountains of Madness" and have been reading...er, skimming...it. (445 pages!) What about it makes it your "ideal" for Moria?
I can see the similitude.
The Munchkin Formerly Known as Elfcrusher
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator
Re: Mountains of Mirkwood
Absolutely, Francesco's on to something with the 'Beyond' concept.
Moria should be a terrifying experience, & one in which the heroes consistently wonder if they're ever getting out alive - or sane
Moria should be a terrifying experience, & one in which the heroes consistently wonder if they're ever getting out alive - or sane
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Re: Mountains of Mirkwood
I remember Gandalf saying "What ever it was it nearly broke me" after fleeing the Chamber of Records. This, presumably was the Balrog, but it could also have been something else, maybe the "Beater of the Drums". What ever it was it was powerful enough to almost break one of the Istari with a counter spell through a stone door. The thought of meeting up with that spells TPK to me.
Moria should indeed be creepy. I get the sense from LotR that for long periods even the orcs did not dwell there in great numbers.
Moria should indeed be creepy. I get the sense from LotR that for long periods even the orcs did not dwell there in great numbers.
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