PencilBoy99 wrote: ↑Sat Aug 19, 2017 4:53 am
3. The adventures in Darkening of Mirkwood quickly become very "thin" (completely the opposite of #2). Those sessions are not very exciting. I never have any idea how to draw them out or make them more interesting. See #1. This is very concerning to me, because most of the adventures from Darkening of Mirkwood from here on out are of the format Journey to X, do a thing that takes one step.
I feel the same. I'm an experienced game master, but I like to play scenarios "as written". Thus
Darkening of Mirkwood is a challenge for me.
The way I solved this:
- I come on this forum often. And when I prepare a scenario from
Darkening of Mirkwood I always check what has been said about it here. Lots of time, some people have talked about it (especially if they have problems with it) and they often give ideas on how to expand the scenario at hand. If not, you can always ask by starting a new thread with the title of that scenario in the subject...
- I have used a lot of scenarios mentionned before. Like you, I have played some of the scenarios from
Tales from the Wilderland (and I plan to play them all in time). I also used fan-made scenarios that you can find on this forum. There's a list for example here:
viewtopic.php?f=7&t=4489
I especially liked so far:
- The Hare and the Hill Giant,
- Theft of the Moon.
And
- The Pearl of Kings.
The last one is here on the forum:
viewtopic.php?f=56&t=3850
I have others that I plan to play, but those I played already and were popular with my players. So I can recommend them, to include them in
Darkening of Mirkwood. For example, I have mixed the scenario "The Lost Path with" (in
Darkening) with
The Pearl of Kings and it became a 2 evenings session...
- I do play
Ruins of the North with my
Darkening of Mirkwood. The way I solved that is very easy: I made my players create a second group of caracters! So I have team A be in Mirkwood and the other one, team B, in Eriador. Of course, Team B is made of caracters related to Team A. I started Team B in 2954 of
Darkening, since it makes perfect sense to put it there. That solution solves the "way too much travel for normal people" and gives a "Game of Thrones" feel to it: this session, will see how the Shadow is moving in Mirkwood. This session, will see how the Shadow is growing in Eriador. And so on... I just started this, we'll see how it goes. But I do plan on playing
Ruins of the North with my Team B based on a logical timeline of what's happening in
Darkening...
Hopes this help!